Mystery Case Files: Dire Grove, Sacred Grove: Chapter Four: Old Grudges Die Hard

Our Mystery Case Files: Dire Grove, Sacred Grove Walkthrough is the perfect companion for any Master Detective brave enough to take on this latest case. Your investigation will lead you down some dangerous paths as you attempt to discover what's going on in Dire Grove. Trust our detailed gaming instructions, our custom marked screenshots, and our simple puzzle solutions to see you through your latest investigation in the Mystery Case Files franchise!


Amulet

  • Insert the druid amulet.
  • Click the scraps.
  • Restore and collect the torn picture.
  • Collect the wolf horn.
  • Move to the Snowdrifted Street.

 

Wolf Horn

  • Blow the wolf horn.
  • Move ahead.

 

Knife

  • Collect the knife.
  • Select the fueled lighter to ignite the brambles.
  • Use the knife to slice the lemon.
  • Squeeze the lemon onto the hanky; collect the hanky with juice.
  • Move to the Garage.

 

Hanky Juice

  • Select the hanky with juice to remove the rust; open the case.
  • Collect the line with hook.
  • Move to the Staircase.

 

Crowbar

  • Select the crowbar to remove the floorboard; select the line with hook to collect the saw handle.
  • Move to the Druid Shrine.

 

Saw Handle

  • Attach the saw handle; collect the saw.
  • Move to the Outside Pharmacy.

 

Saw

  • Select the saw to open the door.
  • Move ahead.

 

Box Knob

  • Collect the box knob.
  • Collect the chemist’s recorder.
  • Collect the 1st register button.
  • Click the old handle and replace it with the box knob; click the drawer and collect the register lever.
  • Collect the 2nd register button.
  • Attach the 2 register buttons and the register lever.
  • Click 8 - 4 – 6 and click the lever.
  • Collect the Caduceus and insert it into the groove.
  • Click the doors to trigger a hidden objects area.

 

HO1

HO1

  • Find the items.
  • Collect the medicine box.
  • Move to the Old Tree.

 

Med

  • Select the medicine box to treat the man.
  • Speak to Bjorn; collect the bear ear.
  • Move to the Druid Shrine.

 

Bear Ear

  • Attach the bear ear; collect the 2nd sun half.
  • Move to the Hotel Side Yard.

 

Sun Halves

  • Insert the 2 Celtic sun halves; collect the 2nd Celtic cross.
  • Move to the Mistwalker Camp.

 

Celtic

  • Insert the 2 Celtic crosses.
  • Click the shield to trigger a mini game.

 

Shield Game

Shield Game

Shield Game

Shield Game

Shield Game

Shield Game

  • Click the fur and the snow (orange).
  • Click the 4 yellow arrows and click them once again (yellow).
  • Click the 4 red arrows (red).
  • Click the 4 green arrows (green).
  • Attach the feather onto the owl (brown).
  • Attach the feather onto the owl (brown).
  • Untangle the ropes (pink).
  • Attach the feather onto the owl (brown).
  • Click the snow 2x’s (yellow).
  • Click the positions: 3 – 5 – 7- 6 – 4 – 2 – 3 – 5 – 4 (yellow-green).
  • Click both wings 3x’s (blue).
  • Select the button and place it onto the box (hot pink).
  • Click the buttons: middle – left – right (hot pink).
  • Select the matches to use on the wood (purple).
  • Click the valve (blue-green).
  • Click the 3 levers to fill each flask (white).
  • Click the knob and click the icicles (dark red).
  • Select the tooth and place it onto the bear (light blue).
  • Move the golden ball into the holes until it ends up in the final hole (dark blue).
  • Insert the circle ring into the owl (orange) arrange the rings to complete the image.
  • Click the owls claws (pink) to direct it’s eye’s to the tree on the right.
  • Give the hedgehog the apple (hot pink).
  • Click the hedgehog to send it to the scroll (brown).
  • Click to page 3 and re-create the dipper (brown).
  • Insert the 2 teeth into the bear (green).
  • Click the pump and click the reels to red (yellow).
  • Click the pumps and click the reels to green.
  • Click the pumps and click the reels to white.
  • Click the pumps and click the reels to pink.
  • Click the pumps and click the reels to yellow.
  • Click the pumps and click the reels to blue.
  • Collect Bjorn’s diary 2x’s; collect the hunter’s badge.
  • Move to the Old Tree.

 

Badge

  • Select the hunter’s badge to show Samuel.
  • Speak to Samuel and collect Samuel’s amulet.
  • Move to the Old Bridge.

 

Hunter

  • Speak to the hunter.
  • Move ahead to the Street.

 

Snow Bike

  • Click the snow bike 2x’s.
  • Collect the empty oil can and click the compartment once.
  • Collect the wick.
  • Move to the right.

 

Broken

  • Collect the broken lantern.
  • Move to the area Outside Museum.

 

Empty

  • Place the empty oil can down; collect the oil can.
  • Select the wrench to collect the spark plug.
  • Move to the Shop.

 

Scissors

  • Collect the scissors.
  • Move down once.

 

Belt

  • Select the scissors to collect the belt.
  • Select the oil can to lubricate the clasp.
  • Click the bag; collect the ruler and the paper.
  • Move down once.

 

Remove

  • Remove the old belt and select the oil can to lubricate the parts.
  • Click the old spark plug and replace it with the spark plug.
  • Attach the belt and click the crank.
  • Click the snow bike.

 

Sam Am

  • Show Samuel’s amulet.
  • Speak to Derek; collect the envelope and click it to collect Ted’s letter and the fish amulet.
  • Collect the wood.
  • Click the snow and collect the board.
  • Select the oil can to lubricate the lever; click the lever.
  • Collect the brush and the nippers.
  • Move to the Sitting Room.

 

Fish

  • Insert the fish amulet; collect the hotel drawer key.
  • Move down once.

 

Hotel Drawer

  • Insert the hotel drawer key; collect the jack part.
  • Move to the Outside Museum.

 

Jack

  • Attach the jack part; collect the jack.
  • Use the jack to hoist the sign.
  • Collect the ladder.
  • Move to the Shop.

 

Ladder

  • Place the ladder against the building.
  • Select the oil can to lubricate and click the ladder.
  • Collect the magnet; select the ruler to pry the window open.
  • Collect the lens.
  • Select the magnet to guide the pound coin up.
  • Move to the Hotel Entrance.

 

Pound

  • Insert the pound coin; click the lever.
  • Collect the mask.
  • Move ahead.

 

Mask

  • Insert the mask; collect the alcohol.
  • Create the lantern by combining the lens, the alcohol, the wick and the fueled lighter with the broken lantern.
  • Move to the left.

 

Wood

  • Select the wood, the paper and the fueled lighter to ignite the fire.
  • Select the scoop to collect the coal and the register button.
  • Move to the Shop.

 

Lantern

  • Select the lantern to trigger a hidden objects area.

 

HO2

  • Find the matching items.
  • Collect the Ted’s notes.

 

Investigate

  • Click the investigation board.
  • Click deduction.
  • Move to the Old Tree.

 

Ted

  • Speak to Ted.
  • Collect the furniture wrench.
  • Move to the Square.