Mystery Case Files: Dire Grove, Sacred Grove: Chapter Five: Derek

Our Mystery Case Files: Dire Grove, Sacred Grove Walkthrough is the perfect companion for any Master Detective brave enough to take on this latest case. Your investigation will lead you down some dangerous paths as you attempt to discover what's going on in Dire Grove. Trust our detailed gaming instructions, our custom marked screenshots, and our simple puzzle solutions to see you through your latest investigation in the Mystery Case Files franchise!


Furniture

  • Select the furniture wrench to remove the cover.
  • Collect the wire and the 1st glass cutter part.
  • Attach the wire and the nippers; click the wire 5x’s to collect the lock pick.
  • Move to the Pharmacy.

 

Reg

  • Attach the register buttons.
  • Click 9 – 6 – 2 and click the handle.
  • Collect the ring.
  • Move to Derek’s House.

 

Lock Pick

  • Select the lock pick and click the handle to open the lock.
  • Use the following sequence: B – A – B x 2 – A – B x 3 – A – B x 3 – A – B x 4 – A
  • Move ahead.

 

Glass Cutter

  • Collect the glass cutter base.
  • Click the glass; collect the family picture.
  • Place the ring and click it once.
  • Collect the library entry box and the valve.
  • Examine the box; collect the tweezers.

 

Clock

  • Collect the clock hands.
  • Select the brush to remove the cobwebs.
  • Move to the Sitting Room.

 

Clock Hands

  • Attach the clock hands and click the face.
  • Collect the skull.
  • Move to the Staircase.

 

Skull

  • Insert the skull and collect the 2nd glass cutter part.
  • Attach the glass cutter base and the 2 glass cutter parts; collect the glass cutter.
  • Move to the Shop.

 

Cutter

  • Select the glass cutter to collect the dog food.
  • Move down once and ahead once more.

 

Dog Food

  • Give the dog the dog food.
  • Lay the board and collect Thunder.
  • Move to the Old Tree.

 

Thunder

  • Give Thunder to Ted.
  • Collect the handsaw.
  • Move to the Square.

 

Tweezer

  • Select the tweezers to collect the 3 brass circles.
  • Move to Derek’s House.

 

Handsaw

  • Select the handsaw to collect the cable.
  • Move ahead.

 

Cable

  • Select the cables to place onto the cabinet doors.
  • Click the cable and open the doors.
  • Click the box; collect the lead toy and Samuel’s notes.
  • Collect the saltpeter and the unloaded gun.
  • Place down the coal, the sulfur and the saltpeter; click the mortar.
  • Place the brass circles.
  • Click each one once then place the lead toy.
  • Click the mortar, the lead cap and the case to create the bullet; repeat this 3x’s.
  • Collect the ammo and insert it into the unloaded gun.
  • Collect the loaded gun.
  • Move to the Street.

 

Loaded

  • Shoot the loaded gun toward the phone booth to trigger a hidden objects area.

 

HO1

  • Find the items.
  • Select the emblem and place it onto the cap; collect the postman’s cap.
  • Select the coin and place it into the slot; dial the number and collect the crystal.
  • Select the pencil to complete and collect the badge.
  • Collect the torch base.

 

Message

  • Click the snow then click the skeleton.
  • Collect the message to Mistwalkers and the hotel drawer key.
  • Move to the Hotel Hall.

 

Torch Hose

  • Insert the hotel drawer key and collect the torch hose.
  • Select the torch base, hose and valve and place them together along with the fueled lighter to create the torch.
  • Move to the Shop.

 

Torch

  • Select the torch to melt the ice and create and opening; click the door.
  • Collect the hint.
  • Place the hint along with the box; click the runes based on the clues.
  • Collect the Derek figure.
  • Move Inside the House.

 

Derek

  • Place the Derek figure to trigger a mini game.

 

Derek Game

Derek Game

Derek Game

Derek Game

  • Select the gold ball and place it into the pin ball game; guide it
  • Click the starfish, the fish and the bumpers as shown; click start (yellow).
  • Click the green shield 5x’s (pink).
  • Click the blue shield 2x’s (pink).
  • Click the purple shield 3x’s (pink).
  • Move the fox (blue).
  • Click the fox 2x’s; click the crow (blue).
  • Move the colored pieces of the bear to the far left column (orange).
  • Place the flashlight near the reflectors and adjust them as shown (light blue).
  • Collect the key and insert it into the mouse (pink).
  • Move the paths as shown and click the button (purple).
  • Move the paths as shown and click the button (purple).
  • Move the paths as shown and click the button (purple).
  • Switch the tiles around to collect the scissors (white).
  • Select the Scissors to cut the ship tassels (green) and use it to tie back the stage curtain.
  • Insert the tile and restore the carving (dark blue).
  • Click the stag and move it to the stage (aqua).
  • Click the (blue-green) arrows once.
  • Adjust the candles into the position shown (yellow-green).
  • Click the shields (yellow) 3 – 6 – 1 – 4 – 5 – 7 – 2 / 2 – 7 – 5 – 1 – 3 – 2 – 4 – 6 / 2 – 3 – 1 – 4 – 7 – 5 – 6 / 6 – 2 – 1 – 5 – 3 – 7 – 4
  • Click the hidden objects area.

 

HO2

HO2

  • Find the items.
  • Collect Derek’s sign.

 

Invest

  • Click the investigation board and click deduction.
  • Move to the Old Tree.

 

Sammy

  • Speak to Samuel.
  • Move to Derek’s House.