Mystery Trackers: Raincliff's Phantoms: Chapter Four: Rummage Through the Garage

Our Mystery Trackers Raincliff's Phantoms Walkthrough will be your reliable partner as you return to the abandoned city of Raincliff to investigate the disappearance of reporter Emilie White as well as rumors of invisible people walking the streets of the city. Rely on our custom marked screenshots, detailed step-by-step instructions, as well as solutions to all the puzzles you'll encounter as you attempt to solve the mystery of Raincliff's phantom beings.


Bolt

  • Select the wrench to remove the bolt.
  • Collect the pedal.
  • Move to the Garage.

 

Pedal

  • Attach the pedal onto the winch and click it once.
  • Place the bar beneath it and click it once more.
  • Move ahead.

 

Tyrant Tape

  • Select the video camera and insert the tyrant tape.
  • Collect the photo; align the photo.
  • Collect the net for the net gun.
  • Collect the little elephant.
  • Move to the Souvenir Shop.

 

Big Elephant Game

  • Place the big and little elephants onto the shelf for a mini game to trigger.
  • Solve the game by placing the elephants onto the scales and balancing the weight correctly.
  • Collect the pump.
  • Move to the Street.

 

Glue Patch Pump

  • Place the glue followed by the patch onto the ball.
  • Select the pump to inflate the ball.
  • Collect the ball.
  • Move to the Side Street.

 

Ball

  • Toss the ball toward the ladder; collect the lid hook.
  • Select the lid hook to remove the manhole cover.
  • Click the hidden objects area.

 

HO1

  • Find the listed items.
  • Select the sticks of dynamite and place them onto the “X”.
  • Click the pump to uncover and collect the golem.
  • Select the bust and insert it into the niche; collect the road sign and the ball.
  • Click the radio and align the knobs correctly to collect the radio.
  • Collect the signet ring.
  • Move to the Garage.

 

Signet Ring

  • Insert the signet ring into the suitcase; collect the thermal visor.
  • Click the net gun, open it and insert the net, close it and cock the hammer.
  • Collect the loaded net gun.
  • Move ahead.

 

Thermal Visor

  • Select the thermal visor and shoot the loaded net gun.
  • Move ahead.

 

Sheriffs Badge

  • Collect the sheriff’s badge.
  • Select Elf and send him through the bars; receive the ribbon.
  • Move down once.

 

Sheriffs Badge 2

  • Insert the sheriff’s badge into the box; collect the police knife.
  • Move down once.

 

Ribbon

  • Select the ribbon to fix the cue; collect the cue.
  • Move to the Cell.

 

Cue

  • Give Emilie the cue.
  • Select the police knife to slice the cushion; collect the needle.
  • Move down once.

 

Needle

  • Select the needle to open the latch and trigger a mini game.
  • Solve the game by finding the pairs of keys.
  • Collect the cell key.
  • Move ahead.

 

Cell Key

  • Select the cell key to open the cell.
  • Collect the scarf and click several times to unravel it.
  • Collect the yarn.
  • Move down once.

 

Yarn

  • Place the yarn onto the hook; collect the hook.
  • Select Elf and send him through the window; collect the palette knife.
  • Move ahead.

 

Palette Knife

  • Select the palette knife to remove the poster.
  • Click the boards and use the hook to collect the nail puller.
  • Move to the Garage.

 

Nail Puller

  • Select the nail puller to remove the nails.
  • Click the box and click the tire.
  • Select the pump to inflate the tire; collect the wheel.
  • Move down once.

 

Wheel Game

  • Attach the wheel onto the cart.
  • Click it once and send Elf through the door.
  • A mini game will trigger.
  • Solve the game by moving Elf through the maze.
  • Collect the drill.
  • Select the drill to open the mailbox and uncover the package.
  • Select the police knife to slice the package string and collect the iron.
  • Move to the Police Station.

 

Iron Game

  • Zoom into the window.
  • Select the iron and plug it in.
  • Use the iron on the snow; collect the badge and the empty jerry can.
  • Insert the badge into the desk to trigger a mini game.
  • Enter DURA 72#45 LEX.
  • Click the hidden objects area.

 

HO2

  • Find the listed items.
  • Click the 2nd drawer; collect the holster.
  • Click the top drawer and arrange the number tabs according to the book binders; collect the finger print and the radio.
  • Close the top drawer; collect the magnifying glass.
  • Collect the corkscrew.
  • Move to the Souvenir Shop.

 

Corkscrew

  • Select the corkscrew to remove the cork.
  • Collect the oil bottle.
  • Move to the Cell.

 

Oil Bottle

  • Select the oil bottle to use on Emilie’s hands.
  • Move to the Souvenir Shop.

 

Speak Emilie

  • Speak to Emilie.